Remap Daz Voctoria V3 & Stephanie 3 Geometries
This tutorial guide you in the creation of your
V3 Victoria cr2 file & Stephanie 3 petite cr2 file Remapped for use Genital
MT as Magic Perfect G!
Daz Victoria V3 and Stephanie 3 Petite copyright doesn't allow to distribute the
Victoria or Stephanie cr2 file in any way
For this reason I have thought about to write this easy tutorial
for allow to whoever to create the yours own Victoria V3 remapped and
Your Stephanie 3 remapped
Arduino.
Before start you need these programs:
REMapper By Stephen L. Cox (Free program) downlodable here:
http://uvmapper.com/downloads.html
Windows user: Download REMapper (version is 1.0a)
Warning!: If you already have the old
UVMapper program, please, check that your UVMapper version is N° 0.0.2.5
if the UVMapper version number is not 0.0.2.5 or if you have uncertainties...downloaded
immediately REMapper from the Cox site.
Mac Users: Mac
users a happy news
UV Mapper for Mac doesn't save the materials during the UVMap conversion.
There is TWO way for use Kattiva V3 on your Mac:
1-You must create the geometries object file with any windows-PC,
then you can transfer the geometries object file on your Mac. The geometries
create with a windows-PC they are perfectly compatible with Mac.
UVS file conversion requires few minutes. After the geometries file creation,
all the other tutorial steps can be perform on your Mac.
2- Use
Maconverter by MartinC
http://www.geocities.com/SiliconValley/Sector/1306/1306/psrmconv.html
Normally Maconverter it doesn't recognize uvs file but... Try to
change the "uvs" extension by "obj" extension and
Maconverter will recognize the file and you will get your new V3 object file.
A thanks to Mr. Salvador Bernadó that has suggested me this solution.
IMPORTANT! - The procedure is identical for both the figures (Victoria and Stephanie)
Step 1 Open the UVMApper program by Stephen L. Cox |
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Load the mesh object Victoria V3 geometrie or Stephanie 3 Petite
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The Victoria V3 geometries are in this folder: ../Runtime/Geometries/DAZPeople/blMilWom_v3.obj In the same folder you find the Stephanie 3 geometries ../Runtime/Geometries/DAZPeople/blStephaniePetite.obj |
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After the model loading, the Uvmapper shows the object statistics...Press the button "OK" Then the UVMapper window will have this look |
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Step 2 Now you must import the UVS file. |
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If you have correctly installed the product, The "blStephanie_3_PGnew.uvs" file is in this folder: ../Geometries/DAZPeople/blStephanie_3_PGnew.uvs
The "blMilWom_v3_PGnew.uvs" file is in this folder: ../Geometries/DAZPeople/blMilWom_v3_PGnew.uvs
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An UVS file contains all the object UV coordinates (UVMap). After you have loaded the UVs file , it looks as if nothing has changed, but this is not true, because now the Victoria_v3 mesh object has a new UVmap! |
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Step 3 Now you must save this new geometry IMPORTANT! - Remember giving a different name to the new object, otherwise you overwrite the original Victoria_v3.obj geometries. Select Menu "File" -> option: "Save Model..." |
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UVMapper opens a new window: Press the button "OK" and save the file. |
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Select this path: "../Runtime/Geometries/DAZPeople"
Save the New Stephanie 3 file with this name: "blMilWom_v3_PGnew.obj" Well, The new geometrie file is ready! |
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Step 4 The hard job is ended! Now they are necessary only two mouse clicks! In fact, I have included in this new Magic Perfect G! version two small exe programs that provide to create a new Cr2 file for the new remapped geometries. You find the two exe files in this path: ..\Runtime\MPG_BUILDER\ |
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Launch one program at a time, the procedure is identical for both the programs.
Do a double click on the folder where is installed your Poser Progam Then Click on the button "Confirm Poser Folder Location" After few seconds, the program inform you that a new Cr2 file has been created: "Victoria 3 MPG.cr2" or "Stephanie 3 MPG.cr2" Press the button "Exit" an close the program. |
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Open your Poser Libraries "DAZ People"
You find two new icon libraries You only have now to apply the New Magic Perfect G! Morph targets, and texture, but this is indeed an easy job.
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Warning! If SP-MPG_Builder.ex or V3_MPG_Builder.exe doesn't work, don't worry,
you can setup yor cr2 manually
Go to the troublesshoting page |
Open the next Tutorial: Setup your New Magic Perfect G! character